Speech Graphics

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Audio-driven facial animation: SGX for high-quality lip sync and expressiveness at massive scale, FaceFX tools with total control, and SG Com, a real-time SDK converting audio into animation with 50-millisecond latency on any device.

Our take

Last updated 21 October 2026

Speech Graphics makes audio-driven facial animation used in big releases (its news page names Gears of War: E-Day and Star Wars Zero Company). SGX handles lip sync and expression at scale for production, FaceFX is its older tool set, and SG Com is a real-time SDK the company says turns audio into animation with 50 ms latency. There are no public prices: SGX and SG Com are annual subscriptions by quote.

Best for Studios with lots of voiced dialogue that need lip sync and facial animation at scale.

Pros

  • Lip sync and facial expression come straight from audio, which saves hand-keying dialogue scenes.
  • SG Com targets real-time use, so it can drive faces for live or AI-generated speech.
  • Tools are used on AAA titles, and the site says it also works with indie studios.

Cons

  • Quote only, with no self-serve plan or public price.
  • Annual licensing is a commitment for a small team.
  • You need your own rigged faces and pipeline; it is not a character generator.

Written from the vendor's official site and docs, not a hands-on benchmark. How we review tools.

CategoryAnimation & Mocap
PricingQuote only: SGX and SG Com are licensed on annual subscriptions; request a quote on the official pricing page — official pricing
Websitehttps://www.speech-graphics.com/
Last checked2026-10-21

Description taken from the tool's official homepage product summaries; pricing from the official pricing page.

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