Comparison
QuickMagic vs Speech Graphics
| QuickMagic | Speech Graphics | |
|---|---|---|
| What it says it does | QuickMagicConvert video or text into editable 3D motion data. Capture body, hand, and facial movement, then export for Blender, Unreal Engine, Unity, Maya, and more. Start free. | Speech GraphicsAudio-driven facial animation: SGX for high-quality lip sync and expressiveness at massive scale, FaceFX tools with total control, and SG Com, a real-time SDK converting audio into animation with 50-millisecond latency on any device. |
| Pricing | QuickMagicFree $0 (50 V-Coins, 30s clips, FBX only, no commercial use); Basic $14.90/mo ($11.90 billed yearly, 200 credits); Pro $49.90/mo ($39.90, 1,000 credits); Max $179.90/mo; Studio $499.90/mo; API sold separately (official) | Speech GraphicsQuote only: SGX and SG Com are licensed on annual subscriptions; request a quote on the official pricing page (official) |
| Website | QuickMagichttps://www.quickmagic.ai/ | Speech Graphicshttps://www.speech-graphics.com/ |
Which tool for which job
QuickMagic wins when you need lots of humanoid animation and do not have a mocap suit.
Speech Graphics wins when hand-animating faces for hours of dialogue is a bottleneck and you can sign an annual license.
Descriptions in the table come from each vendor's own site. This verdict is a fit call from those official pages as of 26 October 2026, not a shared benchmark or a hands-on score. Prices change, so confirm the pricing row on each tool page. How we review tools.
Keep exploring
- QuickMagic listing
- Speech Graphics listing
- All Animation & Mocap tools
- Best AI tools for game animation and motion capture
The Tool Chest newsletter
New AI tools for game devs, one deep dive and zero fluff. Every week.