Comparison

Edgegap vs Nakama (Heroic Labs)

EdgegapNakama (Heroic Labs)
What it says it doesEdgegapAutomated game server hosting & orchestration for any engine & service. 615+ locations, proven to scale to 14M CCU, up to 58% lower latency vs public cloud.Nakama (Heroic Labs)Scalable game backend and LiveOps stack for multiplayer games. Nakama from Heroic Labs handles accounts, matchmaking, leaderboards, chat and realtime multiplayer, open source or on managed Heroic Cloud.
PricingEdgegapFree trial $0, no card (1 app, up to 1.5 vCPU, 1 concurrent deployment, 60-min cap); Edge Cloud on-demand $0.00115/vCPU/minute, $0 when idle, egress $0.10/GB; Private Fleet $0.0261/vCPU/hour or $280/host/mo on 12 months; Matchmaking from ~$22/mo; Relays from $8/mo (100 CCU); Enterprise custom (official)Nakama (Heroic Labs)Nakama open source: free to self-host; Heroic Cloud (managed, includes Nakama Enterprise, no DAU/MAU/CCU limits): $400 per Nakama CPU + $200 per database CPU per month (about $600/mo for the smallest 1+1 production setup); smaller development tier available; Satori LiveOps from $600/mo (official)
WebsiteEdgegaphttps://edgegap.com/Nakama (Heroic Labs)https://heroiclabs.com/

Which tool for which job

Edgegap wins when you need dedicated servers near players and prefer per-minute billing over reserved machines.

Nakama (Heroic Labs) wins when you want an open-source backend you control, or predictable CPU-based pricing with no per-player fees.

Descriptions in the table come from each vendor's own site. This verdict is a fit call from those official pages as of 30 October 2026, not a shared benchmark or a hands-on score. Prices change, so confirm the pricing row on each tool page. How we review tools.

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