Comparison
Amp vs GDevelop
| Amp | GDevelop | |
|---|---|---|
| What it says it does | AmpAmp is a coding agent and development environment built for the frontier. You can build anything in Amp, in orbs that let you run the agent without supervision from anywhere, or on your own machine with our CLI and runner. | GDevelopGDevelop is a free, fast, easy, open-source game engine. Learn 2D, 3D or multiplayer game development with our tutorials. Publish everywhere: iOS, Android, Steam... Use AI to learn and build faster. |
| Pricing | AmpHobby free (pay as you go for Amp-hosted orbs, unlimited self-hosted orbs, bring your own ChatGPT/Claude subscriptions or API keys with no Amp token fees); Individual $20/mo (45,000 minutes of hosted orb time, unlimited public/private repositories, your own domains for portals); Teams no extra charge (shared billing and pooled credits, SSO); Enterprise custom (official) | GDevelopFree open-source MIT game engine with a free cloud account (limited AI credits, cloud projects and daily publishes); paid Silver, Gold and Pro memberships add AI credits, cloud storage, iOS publishing and collaboration (see official pricing page for current USD amounts; save up to 40% yearly); companies over $50K annual revenue or funding must use Pro when using a GDevelop account (official) |
| Website | Amphttps://ampcode.com/ | GDevelophttps://gdevelop.io |
Which tool for which job
Amp wins when you want an agent that can keep working unattended and you already pay for a model subscription.
GDevelop wins when you want to make and export a 2D or 3D game without writing the whole project in code.
Descriptions in the table come from each vendor's own site. This verdict is a fit call from those official pages as of 4 November 2026, not a shared benchmark or a hands-on score. Prices change, so confirm the pricing row on each tool page. How we review tools.
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