Rive

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Rive is an interactive animation engine for games, apps and UI. Build game UI, menus, HUDs and animated characters in the Rive Editor or with your coding agent and the Rive CLI, then ship with open-source runtimes.

Our take

Last updated 30 October 2026

Rive is an interactive animation engine and editor for game UI, menus, HUDs, characters and whole 2D games, with open-source runtimes and a CLI your coding agent can use. The free plan lets you ship, but exports show a Rive splash screen. Cadet removes it for $9 per seat a month (up to 3 seats), and Voyager is $32 per seat.

Best for Developers building animated game UI, HUDs or 2D characters that react to game state.

Pros

  • Free plan you can ship with.
  • MIT open-source runtimes, no royalties.
  • State machines make interactive UI easy.

Cons

  • Free exports show a splash screen.
  • Companies over $10M revenue must pay $120 per seat.
  • Another tool and file format to learn.

Written from the vendor's official site and docs, not a hands-on benchmark. How we review tools.

CategoryAnimation & Mocap
PricingFree $0 (exports show a Rive splash screen, 3 collaborative files); Cadet $9/seat/mo (no splash screen, up to 3 seats); Voyager $32/seat/mo (Libraries, up to 25 seats, $20/seat agent credits); Enterprise $120/seat/mo (required above $10M annual revenue); runtimes MIT open source, no royalties — official pricing
Websitehttps://rive.app/
Last checked2026-10-30

Description summarized from the official website; pricing from the official pricing page.

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