Comparison
Azure PlayFab vs Edgegap
| Azure PlayFab | Edgegap | |
|---|---|---|
| What it says it does | Azure PlayFabPlayFab is the complete backend platform for live games. Build cross-platform multiplayer, LiveOps, economy, and player identity services. Free to start. | EdgegapAutomated game server hosting & orchestration for any engine & service. 615+ locations, proven to scale to 14M CCU, up to 58% lower latency vs public cloud. |
| Pricing | Azure PlayFabDevelopment Mode free (up to 10 titles, up to 1,000 lifetime players per title); Pay-as-you-go $0/mo plus metered usage; Standard $99/mo with included meters; Premium $1,999/mo; Foundation Mode included free for titles shipping on Xbox (official) | EdgegapFree trial $0, no card (1 app, up to 1.5 vCPU, 1 concurrent deployment, 60-min cap); Edge Cloud on-demand $0.00115/vCPU/minute, $0 when idle, egress $0.10/GB; Private Fleet $0.0261/vCPU/hour or $280/host/mo on 12 months; Matchmaking from ~$22/mo; Relays from $8/mo (100 CCU); Enterprise custom (official) |
| Website | Azure PlayFabhttps://developer.microsoft.com/en-us/games/products/playfab/ | Edgegaphttps://edgegap.com/ |
Which tool for which job
Azure PlayFab wins when you want hosted player accounts, economy and LiveOps with a free start, especially if you ship on Xbox.
Edgegap wins when you need dedicated servers near players and prefer per-minute billing over reserved machines.
Descriptions in the table come from each vendor's own site. This verdict is a fit call from those official pages as of 3 November 2026, not a shared benchmark or a hands-on score. Prices change, so confirm the pricing row on each tool page. How we review tools.
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