Comparison
Edgegap vs Egmatic
| Edgegap | Egmatic | |
|---|---|---|
| What it says it does | EdgegapAutomated game server hosting & orchestration for any engine & service. 615+ locations, proven to scale to 14M CCU, up to 58% lower latency vs public cloud. | EgmaticFrom idea to published 2D game with no coding and no backend setup: a visual node logic editor, drag-and-drop scene editor with physics, real-time preview and one-click publish to Windows, macOS, Linux, Android and iOS. |
| Pricing | EdgegapFree trial $0, no card (1 app, up to 1.5 vCPU, 1 concurrent deployment, 60-min cap); Edge Cloud on-demand $0.00115/vCPU/minute, $0 when idle, egress $0.10/GB; Private Fleet $0.0261/vCPU/hour or $280/host/mo on 12 months; Matchmaking from ~$22/mo; Relays from $8/mo (100 CCU); Enterprise custom (official) | EgmaticFree during early access (the site shows "Coming soon" with a waitlist); no paid plans published yet (official) |
| Website | Edgegaphttps://edgegap.com/ | Egmatichttps://egmatic.com/ |
Which tool for which job
Edgegap wins when you need dedicated servers near players and prefer per-minute billing over reserved machines.
Egmatic wins when you want a free, visual, no-code 2D editor and are happy to try an early-access tool.
Descriptions in the table come from each vendor's own site. This verdict is a fit call from those official pages as of 30 October 2026, not a shared benchmark or a hands-on score. Prices change, so confirm the pricing row on each tool page. How we review tools.
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