Comparison
Diversion vs Edgegap
| Diversion | Edgegap | |
|---|---|---|
| What it says it does | DiversionDiversion is scalable version control for game development, Unreal Engine, Unity, 3D and AI - a modern alternative to Perforce, Git, and SVN. | EdgegapAutomated game server hosting & orchestration for any engine & service. 615+ locations, proven to scale to 14M CCU, up to 58% lower latency vs public cloud. |
| Pricing | DiversionIndie free for the first 5 users (up to 20 users, 100GB, up to 5 repos; eligibility required); Pro $25/user/mo (21-day trial, 100GB then $10/mo per extra 100GB, up to 50 seats); Studio $35/user/mo (up to 200 users); Enterprise custom; Education free up to 10 users (official) | EdgegapFree trial $0, no card (1 app, up to 1.5 vCPU, 1 concurrent deployment, 60-min cap); Edge Cloud on-demand $0.00115/vCPU/minute, $0 when idle, egress $0.10/GB; Private Fleet $0.0261/vCPU/hour or $280/host/mo on 12 months; Matchmaking from ~$22/mo; Relays from $8/mo (100 CCU); Enterprise custom (official) |
| Website | Diversionhttps://www.diversion.dev/ | Edgegaphttps://edgegap.com/ |
Which tool for which job
Diversion wins when you want a hosted, game-focused version control system and qualify for the free Indie plan or can pay per seat.
Edgegap wins when you need dedicated servers near players and prefer per-minute billing over reserved machines.
Descriptions in the table come from each vendor's own site. This verdict is a fit call from those official pages as of 29 October 2026, not a shared benchmark or a hands-on score. Prices change, so confirm the pricing row on each tool page. How we review tools.
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