Comparison
Amp vs LootLocker
| Amp | LootLocker | |
|---|---|---|
| What it says it does | AmpAmp is a coding agent and development environment built for the frontier. You can build anything in Amp, in orbs that let you run the agent without supervision from anywhere, or on your own machine with our CLI and runner. | LootLockerThe player platform behind every game you ship. Connect with your players, engage them, and reward them for sticking around. A managed game backend for player accounts, progression and rewards. |
| Pricing | AmpHobby free (pay as you go for Amp-hosted orbs, unlimited self-hosted orbs, bring your own ChatGPT/Claude subscriptions or API keys with no Amp token fees); Individual $20/mo (45,000 minutes of hosted orb time, unlimited public/private repositories, your own domains for portals); Teams no extra charge (shared billing and pooled credits, SSO); Enterprise custom (official) | LootLockerPersonal free (under $100,000 combined revenue + funding, 10,000 MAU limit, non-console platforms); Pro $500/mo (30-day free trial, card required; 10,000 MAU included then $0.015 per extra MAU; console platforms); Publisher custom; annual billing saves 10% (official) |
| Website | Amphttps://ampcode.com/ | LootLockerhttps://lootlocker.com/ |
Which tool for which job
Amp wins when you want an agent that can keep working unattended and you already pay for a model subscription.
LootLocker wins when you qualify for the free Personal plan or need a managed backend with console support.
Descriptions in the table come from each vendor's own site. This verdict is a fit call from those official pages as of 4 November 2026, not a shared benchmark or a hands-on score. Prices change, so confirm the pricing row on each tool page. How we review tools.
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