Comparison
LootLocker vs Unity Version Control
| LootLocker | Unity Version Control | |
|---|---|---|
| What it says it does | LootLockerThe player platform behind every game you ship. Connect with your players, engage them, and reward them for sticking around. A managed game backend for player accounts, progression and rewards. | Unity Version ControlImprove your game development pipeline by enabling seamless collaboration with Unity's fast and easy-to-use VCS (previously Plastic SCM Cloud Edition). |
| Pricing | LootLockerPersonal free (under $100,000 combined revenue + funding, 10,000 MAU limit, non-console platforms); Pro $500/mo (30-day free trial, card required; 10,000 MAU included then $0.015 per extra MAU; console platforms); Publisher custom; annual billing saves 10% (official) | Unity Version ControlCloud seats free and unlimited since March 2026; 25 GB storage and 100 GB egress free per organization each month, then pay as you go ($0.10/GB storage 25-100 GB, $0.06/GB above 100 GB; egress $0.10/GB); on-prem seats $38/seat/mo (official) |
| Website | LootLockerhttps://lootlocker.com/ | Unity Version Controlhttps://unity.com/features/version-control |
Which tool for which job
LootLocker wins when you qualify for the free Personal plan or need a managed backend with console support.
Unity Version Control wins when your project is in Unity and you want version control with no per-seat cost.
Descriptions in the table come from each vendor's own site. This verdict is a fit call from those official pages as of 30 October 2026, not a shared benchmark or a hands-on score. Prices change, so confirm the pricing row on each tool page. How we review tools.
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