Comparison
LDtk vs Tiled
| LDtk | Tiled | |
|---|---|---|
| What it says it does | LDtkLDtk (Level Designer Toolkit) is an open-source 2D level editor for indie devs, with a strong focus on user-friendliness. Made by the director of Dead Cells, with auto-tiling rules, worlds and custom entities. | TiledTiled is a free and open source, easy to use, and flexible level editor for orthogonal, isometric and hexagonal tile maps, with object layers, rule-based Automapping, infinite maps, JavaScript extensions and exports to JSON, Lua, GameMaker, Defold and more. |
| Pricing | LDtkFree and open source (official) | TiledFree and open source; development funded by optional donations and sponsors (also available on itch.io) (official) |
| Website | LDtkhttps://ldtk.io/ | Tiledhttps://www.mapeditor.org/ |
Which tool for which job
LDtk wins when you want a modern, free 2D level editor with good auto-tiling.
Tiled wins when you need a free, engine-agnostic map editor for tile-based games.
Descriptions in the table come from each vendor's own site. This verdict is a fit call from those official pages as of 2 November 2026, not a shared benchmark or a hands-on score. Prices change, so confirm the pricing row on each tool page. How we review tools.
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