Comparison

Diversion vs LootLocker

DiversionLootLocker
What it says it doesDiversionDiversion is scalable version control for game development, Unreal Engine, Unity, 3D and AI - a modern alternative to Perforce, Git, and SVN.LootLockerThe player platform behind every game you ship. Connect with your players, engage them, and reward them for sticking around. A managed game backend for player accounts, progression and rewards.
PricingDiversionIndie free for the first 5 users (up to 20 users, 100GB, up to 5 repos; eligibility required); Pro $25/user/mo (21-day trial, 100GB then $10/mo per extra 100GB, up to 50 seats); Studio $35/user/mo (up to 200 users); Enterprise custom; Education free up to 10 users (official)LootLockerPersonal free (under $100,000 combined revenue + funding, 10,000 MAU limit, non-console platforms); Pro $500/mo (30-day free trial, card required; 10,000 MAU included then $0.015 per extra MAU; console platforms); Publisher custom; annual billing saves 10% (official)
WebsiteDiversionhttps://www.diversion.dev/LootLockerhttps://lootlocker.com/

Which tool for which job

Diversion wins when you want a hosted, game-focused version control system and qualify for the free Indie plan or can pay per seat.

LootLocker wins when you qualify for the free Personal plan or need a managed backend with console support.

Descriptions in the table come from each vendor's own site. This verdict is a fit call from those official pages as of 29 October 2026, not a shared benchmark or a hands-on score. Prices change, so confirm the pricing row on each tool page. How we review tools.

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