Comparison

Diversion vs Kilo Code

DiversionKilo Code
What it says it doesDiversionDiversion is scalable version control for game development, Unreal Engine, Unity, 3D and AI - a modern alternative to Perforce, Git, and SVN.Kilo CodeOpen source AI coding agent for VS Code, JetBrains, CLI, and Cloud. 500+ models at zero markup, your own keys, or local models for privacy.
PricingDiversionIndie free for the first 5 users (up to 20 users, 100GB, up to 5 repos; eligibility required); Pro $25/user/mo (21-day trial, 100GB then $10/mo per extra 100GB, up to 50 seats); Studio $35/user/mo (up to 200 users); Enterprise custom; Education free up to 10 users (official)Kilo CodeFree and open source for individuals (AI usage billed separately; free models, local models or bring your own keys at $0); Teams $15/user/mo (14-day Enterprise trial); Enterprise custom (SSO, audit logs, SLA) (official)
WebsiteDiversionhttps://www.diversion.dev/Kilo Codehttps://kilo.ai/

Which tool for which job

Diversion wins when you want a hosted, game-focused version control system and qualify for the free Indie plan or can pay per seat.

Kilo Code wins when you want a free agent that runs in JetBrains IDEs or with local models.

Descriptions in the table come from each vendor's own site. This verdict is a fit call from those official pages as of 29 October 2026, not a shared benchmark or a hands-on score. Prices change, so confirm the pricing row on each tool page. How we review tools.

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