Comparison
Construct 3 vs Unity Version Control
| Construct 3 | Unity Version Control | |
|---|---|---|
| What it says it does | Construct 3Construct 3 is a video game maker that allows anyone to build games for mobiles, desktops, consoles and the web from a browser-based editor. | Unity Version ControlImprove your game development pipeline by enabling seamless collaboration with Unity's fast and easy-to-use VCS (previously Plastic SCM Cloud Edition). |
| Pricing | Construct 3Free edition (limited events, layers and effects; web export); Personal $15.99/mo or $129.99/yr (individuals only, not registered businesses; all features, royalty-free monetization); Startup $234.99/yr per seat and Business $469.99/yr per seat for registered companies (USD checkout on the official buy page); Education from $9.99/seat/mo or $32.99/seat/yr; no royalties on any paid plan (official) | Unity Version ControlCloud seats free and unlimited since March 2026; 25 GB storage and 100 GB egress free per organization each month, then pay as you go ($0.10/GB storage 25-100 GB, $0.06/GB above 100 GB; egress $0.10/GB); on-prem seats $38/seat/mo (official) |
| Website | Construct 3https://www.construct.net/ | Unity Version Controlhttps://unity.com/features/version-control |
Which tool for which job
Construct 3 wins when you want a visual, event-based engine and are fine with a subscription.
Unity Version Control wins when your project is in Unity and you want version control with no per-seat cost.
Descriptions in the table come from each vendor's own site. This verdict is a fit call from those official pages as of 6 November 2026, not a shared benchmark or a hands-on score. Prices change, so confirm the pricing row on each tool page. How we review tools.
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